youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
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Home > Others > youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors, Perfect for Creative Displays
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
1/1
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors

youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors, Perfect for Creative Displays

SKU: WXDPPJPM0001
The 0.71inch binocular LCD module features two 0.71inch round IPS screens with 160 x 160 pixels, equipped with a GC9D01 driver chip, and utilizes SPI interface communication. It is suitable for integration into controllers such as ESP32, Raspberry Pi Pico, Arduino, etc., and can be used in creative applications like simulated electronic eyes or wearable devices.
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  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
1/1
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
  • youyeetoo 0.71inch Double Eye Round LCD Display Module, 160×160 Resolution, SPI Interface, 65K Colors
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Wiki: [Quick Start]


Specifications

Operating voltage Communication interface Display panel Control chip
3.3V/5V 4-wire SPI IPS GC9D01
Resolution Display size Pixel pitch Dimensions
160 × 160 pixels 18 × 18 (mm) 37.5 × 112.5 (μm) 20.00 × 51.00 (mm)


Pinout Definition


Operating Principle

  • LCD and its Controller
    • This LCD uses the built-in GC9D01 driver, with a resolution of 160×160. It has an internal GRAM and supports 12/16/18-bit data bus MCU interfaces, i.e., RGB444, RGB565, RGB666 three color formats, which are common RGB formats.
    • For most LCD controllers, the communication interface can be configured, including 8080 parallel, 3-wire SPI, 4-wire SPI, etc. This LCD uses a 4-wire SPI interface, which saves GPIO pins and increases communication speed.

Tip: Some of you might wonder: since the screen is circular, which point is the first pixel? How do we determine the coordinates?
Actually, you can think of it as a square screen with an inscribed circle inside. We only display content within this inscribed circle, and pixels outside the circle are discarded. Most circular LCDs on the market work this way.

  • Communication Protocol
    • Note: The difference from the traditional SPI protocol is that the data line sent from the slave to the host is hidden because it only needs to be displayed.
    • RESX is the reset pin, it is pulled low when the module is powered on, usually set to 1;
    • CSX is the slave chip select pin, and the chip is enabled only when CS is low;
    • D/CX is the data/command control pin of the chip, when DC = 0 a command is written; when DC = 1, data is written
      SDA is the data transmitted data, that is, RGB data;
    • SCL is the SPI communication clock pin.
    • For SPI communication, the data transmission has timing sequences involving clock phase (CPHA) and clock polarity (CPOL):
    • CPHA determines whether data is captured on the first or second clock edge. When CPHA = 0, data is captured on the first clock edge.
    • CPOL determines the idle level of the clock; CPOL = 0 means low.
    • From the diagram, it can be seen that when SCLK falls on the first edge, data transmission starts. One clock cycle transmits 8 bits, using SPI0, bitwise transmission, high bit first, and low bit last.


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